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ORIGINAL GAME UNIVERSE

• Visual Development
• Concept Development
• Worldbuilding
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THE
HUMAN
EXPERIENCE

IMMERSIVE EXHIBITION

• Concept Development
• Spatial Design
• XR Design
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Man
VERSUS
MACHINE

ART PROJECT

• Concept Development
• 3D-Animation
• Illustration
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CONCEPT ARTIST & VISUAL DEVELOPMENT

I build story-driven worlds from the ground up.
Currently studying Digital Creation at Hyper Island in Stockholm, my passion lays in visual development, turning design, narrative, and expression into a cohesive visual language. 

My strength is alignment: taking a specific brief, genre, or cultural influence and nailing the precise tone it demands. Having led creative teams through complex projects, I know how to keep a vision unified while executing the work myself. My process moves between 2D and 3D, using research,  thumbnailing, storyboarding and greyboxing to build character concepts, environments, and keyframes. 

I’m currently looking for a Visual Development or Concept Art internship in Barcelona, where I can bring a sharp eye for direction and strong pipeline skills to a studio building worlds at scale.

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